Ending_YouDidIt.jpg

A game where players craft potions for awaiting customers by grinding chopping and blowing air both physically, and digitally, using the Xbox adaptive controller.

Project Timeline: 2 weeks

Concept sketching for physical instruction sheet, room layout, and potion designs

Ending screens for good ending (left) and bad ending (right)

Character expression states

9-Slice Textbox (left) and 3D Assets (right)


Game Playthrough and Explanation

Nina Gamboni: 3D Artist, Illustrator Eliana Huang: 3D Artist Joshua Kaplan: Programmer Steven Wang: Programmer Michael Wong: Sound Designer

Modeled Using Blender/Maya, Textured using Substance Painter and Photoshop, Created in Unity